Note: Currently the Interactive Viewport doesn’t support changing the render resolution after IR has started this means that resizing the Interactive Viewport window will scale the result of the render, not the resolution of the render also, it means that changing the Detail value after IR has started won’t have any effect. To change either the render resolution, or the Detail value, simply restart the Interactive Viewport. ![]() This should be fixed in a future release. You can left-click on any object in the docked Interactive Viewport to select that object, and controls such as CTRL+left click for adding to a selection, etc. ![]() ![]() You can also move, scale or rotate the object using the regular Cinema 4D widgets right in the Interactive Viewport too, and the usual controls to navigate the camera or perspective view will work directly in the Interactive Viewport as well.- In this video you'll learn how to move your cameras in space, view objects from multiple perspectives so that you can accurately place objects in the 3D world, and some tips and tricks for quickly framing parts of your scene. Do you like this helmet? Do you like this 3D model? Well, it's yours to keep if you pay attention to this tutorial.
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